@HuneeBruh A "don't show" example would be the Flowery and Susie conversation at the end of chapter 5, but that one makes sense since Flowery is cautious of Kris and we can only see the world through Kris (unless Ralsei does their "close your eyes" thing).
@hairysoup25@EvelynInaba I think introducing new acts like Scythemare is a step in the right direction. Maybe expanding on elemental pairings will also help. But the root of the problem is just the ACT / FIGHT system being disconnected from the "only one ending" narrative that Toby wants to push.
@hairysoup25@EvelynInaba Things like the chapter 3 minigames, chapter 4 climbing mechanics, and chapter 5 feather mechanics serve as a breath of fresh air but are only band-aid solutions for the aforementioned issue.