🦀New trailer for FLICK SHOT ROGUES!🦀
We blend:
💫 A turnbased, tactical roguelike
With:
☄️ Physically flicking your hero through levels
💚Wishlist on Steam: https://t.co/ShZfMMo2Ig
#roguelike#indiegame
@sharkbombs Being kept engaged as a backer sounds exhausting, to be honest xD
I give you money, you do your work in peace, and if things work out, I get a cool thing down the line.
Your approach sounds ideal to be.
@xewlupus So true!
Our most basic enemy, doing not much more than missing you with simple attacks, went through so many iterations! It is shocking even to me, seeing old versions of the game and being reminded of how much work went into them, just to now seem like a no-brainer design.
SHOCKING: We added chain lightning to our tactical flick roguelike! Bounce enemies into one another to spread the sparks.
(You can wishlist it on Steam: https://t.co/ShZfMMo2Ig)
#indiegame#turnbased#roguelike
@TylerGlaiel Oh, I worked on one of these! (Sea of Solitude)
I feel like as a small indie, it is very tempting to attach yourself by name to bigger games, if you want to catch the eye of their fans...
@heytibo Looks mega cool, I like how the box actually disappears in the portal.
If I had to search for things to add, I would say to add physicality. Illuminating the box by the portal. Portal dust being displaced by the box getting sucked in. A small puff of dust when the portal closes.
🦀New trailer for FLICK SHOT ROGUES!🦀
We blend:
💫 A turnbased, tactical roguelike
With:
☄️ Physically flicking your hero through levels
💚Wishlist on Steam: https://t.co/ShZfMMo2Ig
#roguelike#indiegame