I'M BACK.
The demo for Rifted Worlds is coming out soon!
I've got a fancy new trailer planned for Tuesday. Stay tuned!
#gamedev#indiedev#screenshotsaturday
I'M BACK.
The demo for Rifted Worlds is coming out soon!
I've got a fancy new trailer planned for Tuesday. Stay tuned!
#gamedev#indiedev#screenshotsaturday
The Girl from Arkanya launches for PC on AUGUST 21!
Check out the new trailer for our zelda-inspired adventure game about a treasure hunter and her capybara companion!
We're a small team with an even smaller budget so please help us out by RT'ing and wishlisting!
https://t.co/1zSFHhnpht
I'm afraid it will still be a while before I'm ready. but when I am, I hope the wait will be worth it!
(And hopefully, HOPEFULLY, a demo right across the corner afterwards!)
Sorry for being so quiet.
I promise Rifted Worlds is still being worked on, slowly but surely. I felt I was stagnating my social media presence by just retreading old stuff, so I decided to hold off until I can provide a new breath of fresh air.
I'm slow cooking at the moment.
This is the highest possible launch value currently achievable in-game.
I'm starting to wonder I should cap it. Or just let you BE the Skyrim giant.
#gamedev#gamemaker
Fire spread will be a prevalent mechanic in this part of the game!
Do NOT use fire equipment here. You will only make things worse for yourself.
#gamedev#screenshotsaturday
You can perform a dash jump, like in Mega Man X! If you jump again right before landing, you will maintain the momentun, allowing for a series of bunny hops!
#gamedev#gamemaker