For those who wanted to recreate my fur shader
Basically, you mix the normals of the fur with the normals of the mesh. After that, you can stylize it with some compositing magic and adjust the shader for your own style and needs. Personally, I am still experimenting and improving my shader. I want my characters to have a great rim light, better performance in Cycles, and full control over the fur behavior. I post all of these stuff in my membership.
A Few more pictures of my Vyper Northern Aspil edit since people seem to like <3
(She found Billy's Jacket in the alley)
#Deadlockgame#Deadlock#Vyper
ANIME PHYSICS IN BLENDER
After years of R&D, we're finally releasing our custom-built physics solution for Blender!
Introducing: Goo Physics
Goo Physics brings bouncy, floppy, and gooey stylized bone simulation to your rigs with a single click of a button.
Available now at ➡️ https://t.co/h8AwqJum1B
Surreal Series: 𝐀𝐬𝐡𝐥𝐲𝐧
1 of 5
-
First of 5 pieces inspired by Sachin Teng, who's breathtaking artwork I've adored for many years.
I hope you find meaning in these pieces! I'm very happy to finally share them.
How to 3D paint fur & feathers in Marmoset Toolbag 🐰
Painting complex forms like feathers and fur can be a brushstroke away, no modeling or sculpting required.
In this demo, we build a Tile Strip brush, then tweak its settings to quickly paint soft fur and flight feathers.
Look man as a guy whose favorite game of all time is literally Assassin’s Creed (2007) can we NOT shit on a guy who’s making locomotion tutorials in UE5 for aspiring game devs and also SHARING THESE RESOURCES ONLINE
Like holy fuck this guy is getting roasted for nothing
WIP Geometry Nodes... Performing a inwards raycast (similar to shinkwrap) but using simulation time to lerp instead of instantly sticking. I'll post the nodes below...
I just came across this fantastic Projection Modeling Add-On : that lets you create stunning 3D models from 2D projections!
🔥lin🔗 https://t.co/BGrTe4KBc9
#B3D#Blender3D#Animation#3DModeling
Blender 5.1’s new Raycast shader node is WILD.
@Cartesian_C built an X-ray skeleton arm that renders in real-time with Eevee—free demo file + full node setup included.
🔗 Grab it here: https://t.co/MyRh6unXVm
#b3d#Blender3D#Eevee#Shaders
Weight painting for hours just to get clean rig deformations?
There's now a 3-click fix for that in Blender — powered entirely by Geometry Nodes, no Shape Keys, no drivers.
Huge time-saver from @Xeofrios 👏 Have you tried fixing rig deformations this way yet? Drop your method below 👇
#Blender3D #B3D #3DAnimation #GeometryNodes #RiggingTips #BlenderTutorial