to be clear, i don't realyl care about people's politics or opinions, you are allowed to have them but i do care about fairness, you can't expect people to bend over for you, or to shut them out of a conversatio nand then still be able to engage in the convo yourself.....
last i knew tarcoins had to be found in raid so yeah no, marine is 100% right here, dude is just braindead and im also shocked he was brave enough to advertise it
I almost thought this was a joke or a troll. But after reading it again, this guy is 100% serious.
The fact that someone not only thinks this, but is willing put it out in the world is almost sureal.
@AirwingMarine@Jhon_Smith_98 i do think the other maps could use a longer timer in PvE at least, the number of raids where im like "i don't have time to try and swing the boss/do this particular task cuz i got hung up in an wave of PMCs and scavs" is easily over 50% of the time.
@Velion im pretty sure this was aimed at icebreaker but i feel the same about all PvE maps, having more time would allow me to do certain tasks that are challenging in PvE "like killing PMCs in factory offices, swinging bosses, or other fights and just lootitng
They edited this post and it just caused more confusion cause of how you have negative adjectives applied to positive verbs.
TLDR you have more time between when they see you and start shooting you, BUT there detection of you is faster.
We are seeing this first hand in fighting them.
INTRODUCING THE SKITSUS !!!!! WE FINALLY HAVE OUR OWN COMMUNITY MASCOT!
Each and every single one of you is a skitsu! You can even create your own one! (template below)
BSG made some significant changes today to Ice Breaker. They were FANTASTIC and greatly improved the experience, atleast for me.
Big things that changed:
Engine room - It can't be cleared with RPGs / GLs consistently. Occasionally you'll get a huge multikill, but you still have to fight. At first this kicked our ass, but once we figured it out it's alright. Just more strategy required than an "i win" button.
Loot - What you could find was great on day 1, but then turned down on day 2. Was rough finding the items you need for tasks. And when you did get passed Wedge, it felt underwhelming. Today there was great loot everywhere. Multiple of the new icebreaker items, moonshines, GPUs, and high end vendor stuff.
Black Division AI - I know folks are going to disagree with this, cause it's based on individual anecdotal encounters, but the AI itself was turned down some for sure. There is a little bit more delay on their reaction, and they didn't head shoot me anywhere near as much. This applies all the way up to Wedge and his boys too.
The fights are far more engaging and fun when you can move, peak, and reposition. The engine room is still tough because they are really good at shooting through tiny gaps between things, but you quickly learn where to avoid.
Wedge - This was my biggest gripe with the whole thing. He was actually impossible to fight straight up until today. The increased delay to his actions as well as the other mechanics he already had made the fights SOOOOO fun. He's still hard as fuck, and it's like fighting a top end player. If you fuck up anywhere you are dead.
Having AI use flashes to push you, or CS to try and isolate where you are is incredibly to experience. And being able to kill him using team work and tactics is so much better than having to cheese them.
Trip wires don't work on them anymore as they can run through them just like Tagilla in Labyrinth, the prone lean exploit was patched out, and they don't congregate in the back room for easy RPG kills. But they also don't insta laser you, smokes work if you understand the actual mechanics, and positioning on them maters so much more than before.
I think their are still issues to sort out. The Transit needs a change, RNG items holding you back always feels awful (Power Filters), and the back and forth to the BTR gets repetitive.
So, all and all, BSG took a great experience, changed a few dials and have made it even better. I think as they keep working at it, it'll continue to improve.