Autoclipping proof of concept
Your game ends, it checks the .film file for a multikill - if you select triple kill, it has to be at least a triple kill (it will go higher, just not lower)
Renders the clips in the background automatically.
open source publish shortly im busy
Doesnt have to launch the game
Limits render speed to not impact performance
Saves whatever files it needs if its taking a while, so it doesnt lose them
Using film autosaves instead of .mov means we dont have to wait for MCCs cleanup process
hope it helps people
@DemolitionDan@Halo Dont worry I am only teasing, I'll be playing MCC until the day the servers are actually turned off :) Though you are right, lots of issues
Since I dont see other people mentioning it on here, hey @HaloSupport you surely have a some notifications lighting up that servers are down good luck
(Self plug as the website spots outages pretty immediately, https://t.co/LNup8YsAzE)
theater viewer is still a wip, wanted to show xray mode
was someone in your game staring at you oddly through walls? overlay a box and see what they may be staring at, hmmm (I am not accusing anybody in this game of cheating, its a fun tool though)
cant forget damage tracking
I should be clear too - the whole export as mp4 thing (right now) is a totally separate flow/proof of concept.
I did it as a distraction from my actual theater analysis stuff (thats whats shown above - and what I'm mainly working on)
appreciate the support
take theater files
scan them for multikills.
export multikills as mp4s, without ever launching MCC, completely in the background
format them for YT shorts. add text. do it all in bulk.
anyway I'll try to have that out soon.
anyway for my main theater playback thing. vid below
@SamualMcHenry Its worth noting there will definitely be some inputs I cant recreate from every single player. I want to stay as true to engine as possible, repainting POVs over others may introduce some oddities. Great question I appreciate it!
@SamualMcHenry Two of my most important features, which will inevitably cause huge delays because...I want it working cleanly, are instant seeking and being able to see anyones POVs. WORK IN PROGRESS BUILD.
Things are janky, but preview for you here! I still have a LOT to learn. More soon!