Glitches aside, here's how procedural walking is looking so far ๐
For foot avoidance I make one favor front or back depending on facing direction, planted foot position, and movement. Then I push the foot that way depending on distance to the other
#indiegamedev#madewithunity
Been working on story and design for so long I forgot I can actually code things. Here's the very beginning of some procedural movement tech!
#madewithunity
Snapshot of the program workflow I'm using to get pixel-like 3d characters in @TheGallstone! Lots of magic happens with a custom Unity importer that converts Voxels into pixel particles.
#indiedev#pixelart
"If you receive any suspicious looking scrolls or parchments from wizards looking to save the world, report it to your local guard department immediately."
#lowpoly#indiedev
Building out the first town for @thegallstone! Here's a pixel portrait for one of its citizens. Don't be fooled, she's a feisty one.
#pixelart#indiedev
If we werenโt an abstract video game personality lacking a physical body, we would absolutely have consensual sexual relations with this man.
Jk Henry, weโd still make it work.