@tafokints Politely tell them you need to confirm the condition yourself as everyone kind of has varying standards. And if they won’t budge, continue to refuse to purchase.
@RaccoonPrevails Most the time in tag games the characters themselves aren’t as complex, the complexity comes from learning how they mesh together and set ups and stuff.
@MaryHellScream@KaijiTang Definitely not mine. She just plopped over when I was giving her butt pats in her cat tower so hard she thumped her head on the window lol.
The emotional weight that GoW 2018’s deeply personal journey loses knowing that Faye is actually in super-hell fighting Slifer the Sky Dragon is insane dude.
@BillSteiny@Starthedeity Same, no matter how clearly I state my point, and how much I insist I love the games still, and that flaws are fine, people get very upset lol.
@BillSteiny@Starthedeity Completely agree. I feel like all three of those games really feel awesome when your options are limited but by the 3rd act, when you have endless options, a clear cut shines through.
@HaeSicks If you need a closer look to see if they are potential 10s let me know! I look over cards all the time at shows, my eye is getting pretty good for 10s!
@BillSteiny@Starthedeity Because water blocks were able to just brute force through so much, and the menu was so clunky, I didn’t really wanna spend time trying to be creative. Plus, they let you get so many combat units but once you get the biggest baddest one, most others are irrelevant.
@BillSteiny@Starthedeity My thoughts exactly. Also, I wish the echo summoning menu was less cumbersome, and, this one is just the nature of the design, sometimes there’s just an end all solution to most puzzles (water blocks lol).
@xzuyyu I have some complicated thoughts about this. I think it’s such a cool gimmick and an extra excuse to go back and visit Chicago. But only a one time thing, and primarily for my kid to geek over. But, very 6.5/10 for me