BIG ANNOUNCEMENT 🔊
Today after more than a decade in the industry and being part of incredible agencies and studios it felt natural for me this year to start a new chapter, going fully freelance 🚀 .
So please check it out! 👉 https://t.co/QwGhkKvWP5 ✨
This may be some kind of generational fluke, but for the longest time there was an understanding that “just because you can, doesn’t mean you should.” That kept things somewhat regulated. Now that anyone can copy it, @viktoroddy is doing it. Hard.
Seeing the new @semplicelabs update makes me so happy. Honestly, I’ve had to hardcode most of these features myself in the past—which proves they aren’t just following trends, they’re actually listening to what we need (even if they take their time!).
A little late for the #threejs challenge of the day, but it looked fun so I did it anyway ✌️
The reference is a work by @Inspector_9@dangreenheck nice challenge lol
Repo
https://t.co/TNAKReoCET
Live link
https://t.co/0nyPo61RUH
#webgl#r3f
to all my creative builder followers…
- instead of forcing creativity into a boring product
- come build mo1 with me, where creativity IS the product!
just raised funding and building a team with the best software creators in europe
lmk if that's you (or know somebody)
Today @Shopify is open sourcing the tool we use for optimizing glTF 3D models.
🔧 Tweak compression settings per texture
⚡ See changes immediately
🧰 Mesh compression options
🌐 Hosted online & free
👇 Check the thread for details
@itsoffbrand@webflow@greensock Who cares which technology you used the project is really cool and well done. I would say made by the incredible team from off brand 🔥
I know I should be posting some other stuff, but I just love playing around with shaders and making music. I swear I do design regularly. And damn, this music sounds epic on headphones.
CodePen demo: https://t.co/OZciaudhLf
Thanks @XorDev for the everlasting shader inspiration