So let me get this straight…
A drama about a fictional government agency stepping into schools to deal with violent bullies is causing outrage because it supposedly promotes violence and portrays schools negatively? 😭
At this point, it feels like some people are more offended by the bullies getting punished than by the bullying itself. 😂🍿
I haven’t even watched Teach You a Lesson yet and the discourse is already giving me a headache. 😭
i’m in the US, idk if it’s different here or not, but people take their shoes off all the time, not all the way but a lot of people, if it’s a long journey, take their heels out their shoes. i haven’t seen anyone have a problem with it but that’s just my experience. where i live, a lot of people wear sandals and flip flops though so, feet are everywhere 😂
@oluebubewrites@marangdream we were talking about who would we safe first in a house fire and i said, without question, my wife. most of the responses looked like this or called me a simp/fuckin idiot 😂
I think the Workshop is the key difference. If Paralives makes Workshop distribution a condition of mod support, they have a centralized place to enforce their rules. They probably can’t stop every violation on the internet, but they can remove access to the official ecosystem, which is where most users will get their mods anyway.
That’s a much stronger position than EA’s, where mod distribution largely happens outside of EA-controlled platforms. It should (I say this cautiously here) be as simple as, the mods involving our IP can only be posted on Workshop and must be free. It will be more work for them to then have to manage what gets uploaded to Steam Workshop but it’s certainly an option.
most game devs ban paid mods by saying something along the lines of “this is our intellectual property and even though you have developed some capability that did not exist/or is not to your liking for the game, intimately it’s our ip therefore you cannot earn income off of it.”
the modder would not be making money had the game not existed at all and the game itself isn’t the modder’s work so that is certainly a work around.
i believe this is why people are pointing out that almost all over communities make mods for the love of the game; not the amount of money they’d make from it. it can simply be said that ea could care less about the sims (we have seen this for years) so yes, let consumers pay for your mods. they fix numerous things we never plan on fixing anyway.
@sleepysimsx same thing with early access in the first place. ea doesn’t care about us or our opinions on the game. if they did early access would be like EVERY OTHER GAME where anyone can play early access. not just their selected creators. ts isn’t normal 😂
@dvamonster it’s amazing how often people don’t go to the point. like they just want to shoot at the enemy but actually lose the objective if the game. i don’t sacrifice myself anymore. i comm and let them decide if they wanna go whenever im on support