college composer sometimes programmer
i don’t do commissions yet, but i’d love too contribute a track or two for a few indie projects.
dm me!
pfp:@Vgf_88
PSYCHO CASKET CHAPTER 1 RELEASES ON AUGUST 15TH!
Take a walk through the SHALLOWS, an area that will be explorable in the full game when it releases!
KICKSTARTER: https://t.co/kad9XuleRB
STEAM: https://t.co/Zw4zUnDkg9
#indiegame#gamedev#indiedev
crap i missed my 10 year gamedev anniversity!!
my first game "Road Doom" along with my school mates, Lars Zamori, Tobias Antonsen and Kristoffer Sundet, released the game on Google Play, 2016 May!
it was a 5 month project, and remember being insanely obsessed during development. it felt so cool to code, make things happen in the game, with a goal to later publish it publicly.
the period was intense, with many hours every day. i dunked my head in cold water in a bucket multiple times in my small dorm room at Danvik Folkehøgskole.
its not the most impressive game ever, but putting in all the hard work and releasing it later felt amazing.
2 years later, 2018 November, the game arrived on Steam as well.
... and later the game got removed on Google Play cus they can't handle games that don't get updated lol.
SO, here's to another 10 years, soon to follow my 8th game "Tumblebee", a stealth-horror where u play as a bumble bee!
release date announcement coming 19th August, stay tuned!
The Minecraft Ragdoll mod has an addon that really lets you mess with the settings and even adds ragdoll corpses that store your inventory
with the sensitivity turned up, fighting mobs and staying alive becomes much harder lmao
PSYCHO CASKET KICKSTARTER + DEMO IS RELEASING IN 4 DAYS!
Experience the majestic beauty of the RED MEADOWS by listening to this fantastic track that plays while you explore!
KICKSTARTER: https://t.co/aN7M80w2ty
STEAM: https://t.co/Zw4zUnDkg9
#indiegame#gamedev#indiedev