@Jiz Screenshotting an image of somebody 11 hours into their workday …. If you had a job and consistently worked this many hours I think you’d understand 🤷🏾♂️
@Ruhpohzoh@FPS_Reese@AimerLew Mine as well and unfortunately there’s so many things that can impact that, even specific built-in monitor settings or monitor make/model. That’s exactly why I find it more practical to cap FPS rather than enabling gsnyc
@FPS_Reese@AimerLew Yes I agree with capping fps. Thats what I mentioned in my op as a solution, rather than turning on g-sync. I’ve consistently had poor experiences with turning in g-sync, but as you mentioned it’s probably just a skill issue 😉
@FPS_Reese@AimerLew That seems like a wild generalization but makes sense based on the population of people that would pay to have somebody else optimize their system instead of trying settings for themselves and figuring out what works best for their set up.
@FPS_Reese@AimerLew Less input delay means that it exists. You just said it was nonexistent. I’m talking to a professional PC optimizer, I’m trying to do my research as we are speaking!
@FPS_Reese@AimerLew You said “crying” two times. Can tell you’re not actually professionally speaking/thinking. Who are you talking about that is “crying”? Is it not factual that input lag is introduced when g-sync is turned on? Even if it’s a slight impact, it’s there, no?
@FPS_Reese@AimerLew Introducing input lag for a “smoother” experience is an interesting approach. Anyone getting thay much FPS is definitely playing a competitive game. Simply capping FPS seems like a much better approach here, imo
@strahfe It’s a SINGLE player game. Who gives a fuck. Don’t use the tokens during boss fights then big dog… Don’t eat the food? Set your own limitations and enjoy.