I stream racing games as a business to inspire and motivate indie game developers transparently. You should chase your dreams and understand the risks involved.
Windows trolling me.. the first mis-grabbed file is my fault, watch what happens when I grab it the second time... https://t.co/84Sdc4QDtv
#gamedev#programming#Windows11
Tomorrow I will share what January 2026 has been like as an indie developer when I stream the business review.
How much I earned, how much I spent and what lessons I learned to be a better #GameDev / #IndieDev will be discussed.
https://t.co/77IZTfLK1Y
Absolutely killer week of gamedev with a huge reveal on todays stream. It was awesome and I hope yours was as well!
Share what you've worked on!
#IndieGameDev#indiedev
22 days into the game and I am nearly feature complete. Still have Steam achievements to do, and to get all the loops fully connected.
And of course struggle with racing... the area of my "expertise"
Join Playtest on Friday at https://t.co/77IZTfLK1Y
#indiedev#indiegame
Improve efficiency by flipping upside down and finding the lowest priority tasks. Discovering what NOT to focus on will naturally also lift the important tasks!
This is a from a business review, join my next on 6am ET, Nov 2nd. https://t.co/k1uSWTWwMk
#gamedev#indiedev
Do you have spaghetti code? And use Visual Studio?
There is an awesome option that will clean all your code! Build > Clean Solution will make it sparkly again!
#gamedev#indiedev
Today is the day! 100 day game starting now, the schedule is Tues-Fri with a few exceptions:
WORKING: Monday October 6
BREAK: Thanksgiving Nov 27-30
BREAK: Christmas Dec 22-28
There will be:
🧑💻 Code
🎨 Art
💡Game Design
📈 Marketing
Watch at https://t.co/77IZTfMhRw
Feeling burned out on your own game? Come hang out and recharge when Tim starts a 100 day game challenge.
Join the kickoff party on https://t.co/k1uSWTX4BS on October 1st (6am ET / 10:00 UTC)
#gamedev#indiedev#indiegame
There is a set of choices that you can make that lead to a million dollars!
I am making choices with my adventure to build and release more games. The challenge I face is building my next game in 100 days...
With $1,000,000 ... I'd be rich!
#indiedev#gamedev#livestream
Can a game really be built in 100 days? From idea to release, see the code, each asset, every feature and even the bugs! Learn new tools, hire help and maximize efficiency during this 100 day game challenge.
https://t.co/k1uSWTWwMk
#gamedev#indiedev#gamedesign
Is it possible to make a game with 33 days of marketing and 99 days of development, to be released on the 100th day?
Find out on https://t.co/77IZTfLK1Y
#livecoding#twitch#gamedev#indiedev
Learn to leverage tools, hire help and make decisions for maximum efficiency as Tim starts a 100 day game challenge.
Join the kickoff party on https://t.co/k1uSWTWwMk on October 1st (6am ET / 10:00 UTC)
#gamedev#indiedev#100daygame
@twitch can we fix goals? Both New and Total are terrible for a community in different ways. Total will drop as subs expire, and New doesn't count resubs...
https://t.co/5d4ZRnepX7
If you #livestream on Twitch go upvote this for better sub goals.
Learn to leverage tools, hire help and make decisions for maximum efficiency as Tim starts a 100 day game challenge.
Join the kickoff party on https://t.co/k1uSWTWwMk on October 1st (6am ET / 10:00 UTC)
#gamedev#indiedev#100daygame
Feeling burned out on your own game? Come hang out and recharge when Tim starts a 100 day game challenge.
Join the kickoff party on https://t.co/k1uSWTWwMk on October 1st (6am ET / 10:00 UTC)
#gamedev#indiedev#100daygame
Here we can see the exact duration an indie dev celebrates getting something working (parsing and rendering emojis in this case) before “ok what next” brain kicks in
I'm going to be doing a bookclub on Game Feel by Steve Swink, anyone can join!
The discussions will happen weekly on my livestream & through reddit, starting with Chapter 1 and 2 on May 2nd.
Lets make better games, #gamedev#indiedev#indiegames