@TheRumHam_CR @JuicyJ_CR @MusicMaster_123 If both players have pump in their deck, roughly 50% of the time. If only 1 player has pump and the other has a counter about 25% of the time.
@TheRumHam_CR Part 2: What if the disadvantage was a lost tower? Consider 5% of the time you spawn into a game with only 1 tower and only 2 min on the clock. Good luck! That wouldn't be fair, right?
If you could choose rotation the mental game would be:
1. Pump Response/Punish
2. Crowd Control (AoE)
3. Slow Play Card (Bank Elixir)
4. Spell/Support
5. Spell/Support
6. Versatile Card
7. Versatile Card
8. Versatile Card
Something like that @TheRumHam_CR
@TheRumHam_CR Hog+Gob Gang at the bridge, you have ice spirit, pump, skeletons, miner, next card 3M, then ice golem, zap, bandit.
(Just an example) losing 1000-1500 from your tower in the first 15-30 seconds due to random card rotation is not healthy for the game (viewers of live events)
@TheRumHam_CR I'm really confused how you can basically say: "I am competitive gamer" and "5% of the time losing for reasons that are 100% out of your control" is good. Please explain how that promotes a fair and mega eSport worth title? I came from CoD so on LAN it's all gunskill.
@TheRumHam_CR It's easy to say that when you're not the one competing. Everyone has an opinion on things that they haven't tried. In this case, no chess is timeless for a reason. It's a fantastic battle of wit, imposing RPS and luck prevents this game from becoming timeless.