Hello to all Patrons! The Goblin update is here! To summarize, Goblin girls were added to the update along with a massive foundational system that will make adding new enemies who will have different scales much easier and quicker! Stats scale with size. You can run under the legs of enemies that are big enough.
The player can now directionally attack, allowing you to hit these new small or big enemies.
Read more about it here: https://t.co/830ixUpCgY
🕹Play the game: https://t.co/Ht3qa69wJK ︀︀#gts #sizetwitter #giantess #gamedev #goblin #goblingirl
Build real PS1 games on modern PCs. Mipsync turns PlayStation 1 development into a visual editor workflow with scene tools, scripting and native console builds. A serious new tool for retro game dev. #PS1#GameDev#Mipsync https://t.co/Zh8jTeXSYS
NPCs stutter in fear of giant dragon, and with enough pressure give up fighting. Even walking near is enough, for some. See post for more detail, 0.3.0.16 build is live.
SwaS (v.0.16.0) Early Access
Access to the game is now currently available for Advanced Tier or above ($5+) in the links below.
The FREE release (Non-VR only) will be available on July 2.
https://t.co/z1xCiBUEQi
#giantess#巨大娘
I recently went to see The Backrooms movie😆, and feeling inspired, I ended up drawing some new art! I’ve also prepared an NSFW variant🍑🍑, which you can find over in my devlog
👉 (link in the comments)
This month, we’re sharing some behind-the-scenes looks at our system development alongside some spicy NPC sketches as a special reward for our supporters. If you're interested, please consider supporting us!💙💙 Our team is incredibly grateful for every single bit of help—it truly goes a long way in making our game the best it can be!💙💙 (Developed in collaboration with NekoujiStudio)