First post for 2020. This year will see MicroProse release its first games for some time... We will be sharing with you more about this and other games we have in development throughout the year.
#microprose#b17#m1tank#oldfriends
Happy 29th Birthday, Commander Keen! When I talk about Keen during presentations, I mention how it took us less than 3 months to make Keen 1-3. That's pretty fast. Esp for a game that did so much for PCs. It was an honor to work at w/John, @ThatTomHall & Adrian. Here's a flyer.
In 2005 @PaulCuisset started his own studio Vector Cell. Alas his first game Amy failed with critics and players. @Ubisoft considered to take Flashback under their wings and a remake was made under tight deadline...
https://t.co/mC3wtp0kXd
#french#games#interview#indie
After Flashback stellar success, @EA moved in wanting Delphine to make a fighting #game with @SHAQ in it. Large budget, but tight deadline led to a mixed result. Shortly after @PaulCuisset would move on to 3D...
https://t.co/durkWulbQe
#interview#gaming#retrogaming#history
Let me present you with the Chapter I of my interview with French videogame icon @PaulCuisset, Delphine's creative mind behind Flashback and Future Wars.
#RetroGames#interview#gaming
https://t.co/74SKqBTpPr
Hey folx, should you like to support my channel, consider installing and using this phenomenal Chromium based privacy minded swift broweser, Brave and earn some crypto as you go https://t.co/JvgF93CAUA
#support
We're playing @unityofcommand II in Tokyo, streaming in Zagreb and fighting in Wadi Akarit! 🤸♂️🎖️🤙
Tune in and watch the stream ➡️ https://t.co/DvzNlfie15
#tgs2019
Last chapter of @jonhare#interview reflects on the last decade from several angles, additionally also as an insider academic. Jon argues about current issues in game industry both UK & abroad and finally talks about Sociable Soccer.
#gaming#soccer
https://t.co/Pt3kRsZjzG
Turn-based #strategy fans, check out this #interview with @OverhypeStudios talking about their incredibly good and successful low fantasy #indie title Battle Brothers which has a brand new DLC just incoming
#news#gaming
https://t.co/WYFBu00yXx
After selling Sensible Software to @Codemasters, @jonhare went along with it as a consultant designer, role in which he stayed most of the 2000s, working on many titles including Cannon Fodder 3 that did not make it...
#interview#retrogaming#icon
https://t.co/db9H2pLuYB
Follow @jonhare golden ride of '90s 16bit scene with Sensible Software, full of amazing twists that saw them reaching the top and then falling steeply into the oblivion. Join the tale as told by the man himself. #amiga#retrogaming#interview#gaming
https://t.co/HbGaQpAecR