@oIivekosheIuk@DrunkUncleJuan_ this just lets you provide some sort of fire while not exposing your whole body to the threat, trading a bit of accuracy for suppression and safety. Its still cool asf to brace on your shoulder tho and it makes it look more trained and cohesive when they do, i agree.
I need you all to realize that because of Sony, PlayStation and all of their recent decisions, they've pissed people off so much that now, the entire gaming industry have their products available for FREE, with ZERO efforts, and on CONSOLE.
THIS IS FUCKING NUCLEAR LMFAOOOOO
A few years ago, MAGA lived and breathed the demand to release the Epstein files. Now, they're roughing up a protester at a Trump rally for wearing a “Release the Files” shirt.
It's a cult.
@redfresds He didn't kill himself because someone said retard in the internet.
You should be fucking embarrassed to say something so stupid in light of an actual tragedy in the real world.
CHANTING. USA. WHILE. A. MAN. PUNCHES. A. WOMAN. IN. THE. FACE. AT. A. TRUMP. RALLY. IS. THE. ABSOLUTE. DESCRIPTION. OF. THE. SHIT. HOLE. OUR. COUNTRY. HAS. BECOME.
Apparently transphobia on this platform is down a huge amount after that Russian datacenter was hit. Really gives credibility to the theory that it has always been a psyop to alleviate class tensions
Last repost ab big dawg Shane making Shane jokes as he does , Dave chappelle literally pioneered this joke, maybe even someone before him, Shane just said it on SNL
How did some of you handle comedy before? Were you always this consistently offended? Were you ever able to differentiate joke from reality? You're all being ridiculous and, worse, vindicating the morons on the far right. You do not need to take a hard stance on everything.
Today we're standing up XBOX LABS (https://t.co/dJSufI1vni). Here is the note that I sent to the team:
Team,
The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together.
In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another.
These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models.
To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating.
I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have.
Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway.
Asha
Guy told a joke where the punchline is that he was a disgusting looking pervert but people couldn't even get to it cause they're so stupid now their brain shuts down the second they hear something even mildly controversial
@littleapostate Shane is far from being “the right” , but also not too far on “the left” , he sits in a rare spot where he can make these observations and make those jokes without it being politically aligned to one side or the other. And you people make that assumption about him and look dumb.