Day 1 of building GTA 6. Still feels fake typing that out.
Upgraded to Claude Max 20x just for this. Spent a couple hours getting the whole project structured and pushed to the repo. Sandbox is up and running.
No studio, no publisher. Just whoever shows up. We picked Godot on purpose: it's community-owned, so nobody can pull an EPIC on us later and rewrite the deal once we're invested.
The goal: beat the real GTA 6 to launch. Ambitious, probably stupid, doing it anyway.
If you can model, code, build levels, or write music and lore, come join.
Looking for a couple contributors to cook this.
Time to cook. Reply if you're in.
@sithgaryen If you didn’t think Rue’s death sequence was emotionally devastating idk what to tell you. Did you really need Cassie crying over her coffin to feel sad?
People are so quick to call you "media illiterate" when you say the final scene of Euphoria didn't feel purely ironic but this is how Sam Levinson talks about it
@TheHylian64 the unorthodox design really intrigues me, but I'm still not getting the game yet. I can't be sure that I'll enjoy it if it requires so little thought to play. If you just interact with creatures, see what they do and that's it... idk
Christmas Themed Final Fantasy Family Feud
Survey now open! YOU decide the top answers on the board!
https://t.co/j53MoiqrbW
Tune in December 16th for A Very FINAL FANTASY Christmas FFeud!
@TarvouldsQuest , @TomLazan , @CrystAAHHL
--vs--
??? , ??? , ???