🚨 BO7 SZN 2 RELOADED SETTINGS🚨
Black Ops Royale FPS test
Ryzen 7 9850X3D
6600 CL30
RTX 5070 Ti
1440p Competitive Settings
First performance numbers from the new update.
Config + settings in the thread 👇
I step away from X for a few weeks & come back to people finally realising that allskill is a clown 🤡
Said it from the start, but no one ever listens;
“can you improve bullet reg”
“do you do internet optis”
Nevertheless, guys a clown like a few others *sips tea*
Peace ✌️
@PrayFPSHub People will post anything for a few twitter impressions in hope of getting a few customers. It's pretty sad to see, just people taking advantage of the uneducated 👎🏻
Can take this little spaceship around the globe🤩
Shoutout to @TomoTheTechie & Co for putting this together. Allows me to do everything I need on the go🫶
6 seconds into the clip with all of the hit markets are being registered client side, including the headshots. After x amount of time, this data will then be sync'd with the game server within the next refresh/hz window, hence why a chunk of health disappears around 8 seconds in.
It's not a ISP issue, it's not a routing issue, it's a netcode/hz issue.
Said this for a long time, but they should being out a "subscription/trust factor" system allowing users to play on higher performance servers if they really don't want to pay for the better performance out of their own pockets.
Onto the next stage in a couple hours with the boys, if you guys want to watch you can on the @Repullze stream, I appreciate the support also it doesn’t go un noticed. ❤️
Yeah been saying this in my Discord that there is a very good chance that they either core park the worse CCD out of the two, or there will be weird dips if the game is getting chucked from one CCD to another.
Would be interesting if they find a way to “share” the cache to CCD0 even if CCD1 is parked with a software/chipset update.
If it was a port forwarding issue you wouldn't of negotiated a connection to the server in the first place.
Scoping server pool > send server request to connect > load into server.
But yeah as you stated, the real resolution wasn't changing the NAT from Mod to Open, it was the driver install.
@1higgsy@FPS_Reese It will also “mask” the problem of disconnecting from servers mid game for example, as you’ll be connecting to a better pool. But in reality, it’s not “fixing” the problem, it’s just moving the goal posts.
@1higgsy@FPS_Reese Moderate isn’t a total blackout, open NAT quietly widens the entire server pool, slashes queue times, and kills the party warnings.
Oh and it won’t improve bullet reg, people might an improvement but that’s because they’ve connected to a slightly better server.
@DraftyGG One setting changed that can make the word of a difference.
Yes with your system it wouldn’t have that much of an impact, but sometimes it about the hardware itself.
Intel platform heavily relies on good RAM to hold its weight against AMD.