Every reward token on @LaunchOnSF pays you and stops there.
@treeonsf opens up a new incentive layer.
Hold $TREE, collect AAPLx. Every 0.1 AAPLx earns you a Seed. Plant it, wait, harvest $TREE. Spend $TREE on gacha to make the next harvest come faster and land heavier.
20% of supply is locked as the Growth Treasury.
The platform is in private testing and goes live soon at https://t.co/0UqONymoti
See you at the garden 🌳
CA: 8xH8ikqGXNTSYmmUVakCE2tVwU7aYJwz2JZkqAjW88sG
Treasury rebalancing: what's changing 🌳
Player traffic has been heavy, so we're adjusting one thing.
Seeds are now Store-only. Accumulating 0.1 AAPLx no longer auto-issues a Seed. You can still buy Seeds directly in the Store, same as before.
AAPLx from Treasury reflections now goes entirely to buybacks. Same mechanism, pointed at one destination.
Nothing else changes. Tree Mines, Catch Apples and KALI all run exactly as they are.
Your AAPLx reflections from Stonkfun continue as normal. That never changes.
@garycgxicloudc@ThePJHammer U're missing the other puzzle. The core concept revolves around pulling gachas to find boosted $TREE rewards.
Buying a seed is for those who want to jump straight to the game. You earn 1 Seed every 0.1 AAPLx reflection.
New here? Quick catch-up 🌳
You hold $TREE. Trading fees pay you in AAPLx — real Apple exposure, 1:1 backed. Automatic, nothing to claim, nothing to stake. That part works on its own.
Then there's the rest of it:
Every 0.1 AAPLx you collect earns a Seed. Plant it in one of your 5 plots and it pays 30,000 $TREE after 7 days. Pull KALI to make it faster and heavier. Or skip the garden entirely and play Tree Mines, no Seed needed.
Everything you spend feeds the Treasury, and the Treasury buys $TREE back. Public wallet, published rules.
609 AAPLx paid to holders so far (~$195,000)
Start here: https://t.co/aRDcp8X7zH
Top 15 yield-paying coins on Stonkfun.
TREE is #14 by market cap and #2 by APR, 1,166% on 24h, 1,002% on 3d. Higher than every coin above us on the list.
Modeled, not audited, and it moves with volume. But the fees are real, powered by in-game activities and 1100+ AAPLx has gone to holders 🌳
Under a month in: $356,115 of AAPLx distributed to $TREE holders 🌳
In the same stretch we shipped the garden, the Store, KALI, Tree Mines, Apple Bank, and Catch Apples.
Public treasury, published odds, live dashboard.
Been here since day one on @LaunchOnSF and still shipping weekly.
https://t.co/aRDcp8X7zH
Introducing Catch Apple 🌳
New game, live in the same app as Tree Mines.
One run per hour. Pick your difficulty before you start, Easy through Storm, more apples on screen, more points per catch. Three lives. Miss one and your combo resets.
Out of lives with a hot score? Buy a continue and keep going.
Best run of the day tops the leaderboard. Daily and weekly boards pay out in $TREE.
https://t.co/lrp0cjqyKs
🚨JUST IN: Solana based launchpad @LaunchOnSF's solana:6GmAFSYs4gk3FDao5FzzySQpPZaWsa4rUJHacpMpUNgx token has surged 250% in 24 hours to a $100M market cap as activity climbed and cumulative buybacks crossed $1M.
Stonkfun lets users launch tokens paired with stocks, crypto, and pre-IPO shares.
548 AAPLx distributed to $TREE holders (~$172,905 in Apple stocks) 🌳
Apple's keynote is in 3 days. Foldable iPhone, iPhone 18 Pro, Ternus's first show.
Everyone else is saving up for one. We've been getting paid in the company that makes them.
Only possible on @LaunchOnSF.