@LunchTime_YT A HUGE thank you to both you and your chat for talking about this with us while you ran LIVE Ranked Play matches. You and others in this scene, they know who they are, help us make Ranked Play the best that it can be. GLHF this season!
A bit of background on this one: We're changing up our Event Structure, which we noted yesterday and linked below. This particular event required some backend work before we could deploy rewards. We had hoped to deploy them shortly after @CODUpdates announced timing on Monday, but we decided to hold for the next day as we tested to ensure stability. This is part of the trials/tribulation of putting a definitive time on something like a reward grant. Did we want to deploy them Monday? Of course, but we chose stability first.
With our new process, outlined below, this should be much smoother and tighter. This also would have happened regardless of the type of event this was.
https://t.co/o4umwuxKhL
We're making some changes to our Event structure going forward based on player feedback, starting with the "Hunt or Be Hunted" Event later this week.
To create a more level playing field, this next Event will run from 10 am Friday to 10 am Monday (PST), when most people are available to play. Beyond Season 02, we’re planning a wider variety of future Events, including more challenge-based Events, the next Camo Event in the style of Escalation Directive, and more.
Keep the feedback coming!
@AleexBlaze Our team confirmed it was solved for all currently available S2 weapons. We'll add it to the patch notes (for a third time 🥹) when we do our next update.
We previously shared that Doomsteel was fixed for Season 02 weapons on the 13th, but you let us know that it wasn't.
It should be fixed now. Let us know if it isn't!
@AleexBlaze Hello! We released some fixes on the backend that resolve some tracking for some weapons, notably the REV-46, and are awaiting some additional details before we formally update patch notes.
📢 Call of Duty: #BlackOps7#RankedPlay
After a thorough review by the Multiplayer Ranked Play team, in coordination with the Warzone Ranked Play and RICOCHET Anti-Cheat teams, we have taken action against accounts that were detected as engaging in SR boosting through account sharing.
Reminder: Upon entering Ranked Play, players agree to compete with integrity. Any and all forms of cheating or SR boosting may result in permanent Ranked Play bans, and can also result in permanent Black Ops 7 and Warzone account bans.
@Tdawgcdl@Futives We shared some insight here. Looking to get more from our team in the coming week while also sharing current feedback about SR losses.
https://t.co/lQAmXnGm4C
Hello! By "SR glitch" do you mean that some players are losing >20-30 SR per lost match? If so, that is not a glitch or a bug.
We're discussing with the Ranked Play Team to possibly share more details, but this is intended and alluded to in our Season 02 Patch Notes.
Source: https://t.co/BRQRQEKOvU
How SR is Calculated: If you’re seeing large SR gains after wins, it’s a good indicator that the Skill Rating system considers you to currently be a lower Rank than you deserve to be based on your recent performances. Continue to win matches to increase your SR and climb towards promotion into higher Ranks.
SR Losses: When you lose in Ranked Play, you’ll also lose SR. This is similarly determined by your performance and the other match factors outlined above.
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Based on the above, the inverse is also true and can happen. "Large" SR losses are an indicator that the Skill Rating system considered that match performance to be lower than the previous SR Score.
@snappy__ttv@vitaliyin Thanks for clarifying. The post you responded to is the current understanding we have here. We'll share your feedback with the team though.