Satyr project is finally finalized and posted!
It was a super fun project to make, and I look forward to doing an eventual clothing pass! Here's the final animation. (A couple of actual animators also have the rig, so watch this space :D)
Link to project in comments!
I'm giving away a place on my Tech Art course for game artists looking to enhance their skills in shaders, VFX, and look dev 😄
To enter, simply retweet/share this post, tag @intogamesHQ and explain why you'd like to join. Check out the course here: https://t.co/M9z6qdDFlH GL!
Hey everyone! ✨
I've recently finished this bust and I'm really proud of how it turned out!
I've started it as a part of #MonsterMarch and managed to finish in time!
Will link AS in the replies. 💖 and RTs appreciated!
@AdskMaya PLEASE PLEASE PLEASE could we have more workshops/streams with @UnicornDevGames? It has been such a fun way to learn new things!🤯
Can't even begin on what it means to be able to see an artist you love work in real-time!!❤️🔥
I'm having fun! Here's a funky gif about it 😅
She's all in Marmoset3 now, it was kind of a struggle to get a similar feel of the render from zbrush at first, but I think I am on the way to elevating it
Would love to get that stylised cinematic quality🥰
Hey it's #PortfolioDay !✨
I'm Gaby, I have been making characters for games for 3 years, and I love bringing characters into 3d space!
I am freshly freelance and available for work.🔧
You can find more of my work here:
https://t.co/15UgaU7SuT
@NATO_chrisjm @DaggerMcTimbers@ChrisMarlow666 That's a really apt description of what my 16 y/o self wanted out of music and DragonForce never disappointed