First game made with #pico8, had so much fun! Thanks a lot to the #tweetcart#tweetjam community for sharing your knowledge. It's been so helpful!
(playable here https://t.co/hqqFtp7CrI)
#gamedev#pixelart
@MadMaraca This is insane! Maybe you already answered that many times before, and maybe a dumb question, but do you work at individual voxel level, or you have clever tricks and shortcuts to get to that level of details?
@AlexStrook Programming is art, that is all. It doesn't have to be perfect, you own that solution, that solution is yours and it's beautiful... (this tweet will backfire on me next time I review your code for sure...)
I spent the past year exploring #unity as #indiedev. In the 2nd proto, #magicavoxel has been my favorite tool for quickly creating placeholder assets. #voxel for life! https://t.co/STnFeQ1W1x