Hello !
I'm a junior 3D gameplay animator and motion capture artist and currently looking for a job !
I can work on cartoonish characters as well as realistic ones.
If you are interested, here is the link to my show reel 😊
https://t.co/Q59r5b4gmM
Capcom shows off mocap directly into RE Engine with the greater level of accuracy in evaluation afforded by characters with full runtime rigs and physics etc (vs direct to DCC/Motionbuilder shown also).
Instead of having to render all of your images manually, you can now render ALL of your shape key images with ONE CLICK!
Set up cameras for the different parts of the face and then it will render out ALL of the shape keys as images and name them correctly! #blender#b3d
One thing that might be helpful for people is when you are thinking of shadows try to make the shadows as connected as possible. Lighting every piece of the body differently creates a cluttered unclear look & keeps it from being solid
If you have an interest in getting into Toy Design as a 3D artist, going to share a couple resources and tips!
First is this awesome Zbrush Summit presentation by Paul Bennett. A huge motivator that got me to take toy design more seriously.
https://t.co/7yFvlHwY52
DinoSword! SpinoSwordrus Combo Attack. Personal Work started this morning. WIP Blocked. Jurassic World's Final Fantasy. Just me being silly having fun.
#animation#3danimation#gameanimation#dinosaur