Hi Twitter, we're building Talo: a free open-source backend for your games. We've got a #GodotEngine plugin and a #MadeWithUnity package to help you get started. Check us out: https://t.co/It1m7FEKs4.
๐ We've just added Apple Game Center to our auth lineup alongside Steamworks and Google Play Games.
Talo is an open source game backend that makes it easy for your players to sign in - no extra account needed!
#gamedev#godotengine#madewithunity
โถ๏ธ Talo now supports Google Play Games! You can now identify players on Android without them needing to create a new account. #gamedev#godotengine#madewithunity
๐ You can now archive and filter player feedback in the Talo dashboard.
๐ฃ๏ธ Categories can now also be reset, wiping stale or test feedback.
#gamedev#godotengine#screenshotsaturday
๐ We've added new charts to Talo! You can now see new players, stat activity, stat global values and leaderboard entries at a glance. #gamedev#godotengine#madewithunity
๐ You can now view player saves in "linear" mode which will stack data vertically instead of horizontally. You can now also copy the values of individual nodes too! #gamedev#godot#unity
๐ 2025 was a huge year for Talo: over 111 updates, 500+ games and 100,000 players. Check out our wrap-up of this year's major releases plus a bonus sneak peek at the upcoming player relationships API: https://t.co/EPRis8TZRl #gamedev#godot#unity
Here's everything we shipped in October, including the new "unique by props" leaderboards setting and a preview of the new player broadcasts API (coming soon)
https://t.co/rWZi1teu9E
โช You can now reset player stats in the Talo dashboard. Doing this will reset global stats back to their default value and clear all stat metrics, giving you a clean slate.
๐ You can now filter Talo leaderboard entries by dates in the dashboard! This will be available in our #godotengine and #madewithunity SDKs next week. #gamedev
๐ Need to reset a leaderboard after a playtest? Maybe even before launch? You can now reset leaderboards in Talo for dev players, live players or both! #gamedev#godotengine#madewithunity
๐ Here's everything we did in August, including better player searching/filtering for our Godot plugin, offline player data and offline live config! https://t.co/MgjFkdcT50 #gamedev
Talo's Godot plugin now fully supports offline gameplay including offline leaderboard entries, game saves, player analytics, feedback and more! You can get the latest version of Talo from the Godot Asset Store or Asset Library ๐ #gamedev#godotengine
๐คIzakaya Rush๐ค
made for the #GMTK2025 game jam
A Tetris-like puzzle game with online leaderboards...
...and you can pat the waitress' head :D
๐Link in replies๐
#gamedev | #indiedev | #indiegame
Game feedback props are live! You can now add extra context to player feedback and filter by props in the dashboard. #gamedev#godotengine#madewithunity
Our game analytics page is getting a huge refresh next week ๐ - bringing more detail to the events tracked in your #madewithunity or #godotengine game! You can also now breakdown events by their props and see which sub-events are performing better. #gamedev#screenshotsaturday