@aaronkellerOW@PlayOverwatch Hi! I'm left handed and the / key not being rebindable forced me to change all my usual KBM layout to accomodate for that. Would it be possible to make this key rebindable? Thanks!
@FemShepFGC Ahah tbf my names aren't the best either. Always something of the form Two? or ?Mixups. Will play Alex this week, thinking about FamilyMixups. So if you see that, well it's my dumbass
For Ed, I had to replace the cr. lk with a cr. lp since he's a bit of a weirdo. But doing corner to corner is kinda his specialty, another challenge in the bag!
Watch Your Toes Challenge!
Rules:
- Start in left corner with exactly 2 Super bars
- Start Akuma with 65% HP
- Make him block something plus on block then attempt a reversal backdash
- Hit him with any LOW button into combo then chase him down
- Make Akuma walk back on wake up
- Open him up with a crouching LK then KILL him!
- No Critical Arts but SA3 is OK!
- No Counter Hits or Punish Counters!
To make this more fun. I'm not going to show the solution for Sagat until 24 hours from now.
Let's see if you can do this with your character 🐯
2 Touch Kill Combo Challenge vs Akuma
Conditions below:
- first touch has to be a whiff punish on Snap Kick
- 2nd touch is a punish on OD Gou Shoryuken
- can only use 2 super meters (any order)
Here's mine with Sagat. The meterless OD DP punish was found by @TristanProphet!
#SF6_Sagat
Ed can of course easily do this with shin dream (first video), but double SA1 (second video) was harder! Had to think outside of the box with this one.
2 Touch Kill Combo Challenge vs Akuma
Conditions below:
- first touch has to be a whiff punish on Snap Kick
- 2nd touch is a punish on OD Gou Shoryuken
- can only use 2 super meters (any order)
Here's mine with Sagat. The meterless OD DP punish was found by @TristanProphet!
#SF6_Sagat
@ssshuckle@broskiFGC Made a few patches ago, so some things will have changed. But yeah, having a 6f medium drastically changes your dmg on DRev punish
@iMeteox@RushdownX Renaming master to something more accurate could help the issue. Like add an emerald rank or something where the MR system begins. "Master" doesn't require any mastery at the moment.