@SheepRLE This is amazing news. Can I ask though will the original shift database be a publicly available API like before? It was one of the best projects and was really sad when they lost funding and had to take it down
@Dezachu Not sure why but I was getting micro stutters with dx11 and 12 when I had no TAA on so native res and running 4:3. Once I turned on TAA and put render scaling to 90, and also switched back to 16:9 it’s good now. Could’ve been a 4:3 issue or rendering issue I guess
I completely rewrote my last RL Esports website and this is the first version for the new one https://t.co/fzmZ2kUfhJ
Looking for suggestions
Previews below: