Only 1 day until our demo is out 🙌🐑
Aaaaaaand we also have a time now! ⏰
Demo goes live at 7pm CEST / 1pm ET / 10am PDT as a part of Cozy & Family Friendly Games Celebration (@cozycelebration) on Steam🤗
See you then 💚
The March dev diary is out 🗞🐑
Expanded roof controls + better window interactions + a small tidbit about how it's going & optimizations :3
Link to the Steam post in the 🧵
Since implementing the farming feature, we've realized that the Wheat assets were too detailed and difficult to interpret.
Here's an improved version that's less noisy, uses a better color coding, and introduces two new growth stages: Dry and Dead.
Remember to keep your crops watered!
Strike the Earth!
Check out our sword & sorcery colony survival game's first dev log!
https://t.co/qlBoDzx2HF
#indiedev#rustlang#madewithbevy#devlog
As we wrap up our first Milestone I cannot help but feel #FridayVibes from an amazing past two weeks and reflect on @ulrickwery's amazing art direction for our first game.
Beware what lurks beneath yon tree... May all your treasures be true, and your mimics few. Wishing you an adventurous Christmas from all of us at Dead Money. 🎁🎄💀
@kyletwebster Hi! I've been using your Super Lasso lately, it's great!
There is ONE feature that would be amazing, but idk if the PS architecture itself would make it possible or not:
Is it possible to access the color picker (with Alt) WHILE we're in your Lasso Tool?
It's happening! ✨ Our "tiny building game" is about to get real 🤯 We'll be announcing it on December 8 at Wholesome Snack: @TheGameAwards Edition! 🤩
hyyyyyyppppeeeeeeeee! squuuuueeee... *unintelligible noises*
oh yeah, check out https://t.co/4fTCPBfBK3 for more info :33
@eric_lang 5 years ago, our friends testing our prototype for the first time. I still think about their super positive reaction :D
(The game is done and we never released it. Each time I remember that I'm like... we're stupid hahaha)