UMARG project featured in the VAM Realities EU project showcase, Europe’s most comprehensive collection of transnational cooperations from the virtual, augmented, and mixed reality fields! Find out the showcase here:
https://t.co/rfEF1Mzmi6
#umargproject#vamrealities
Οur partners from the Netherlands, University of Groningen and Nassau College Quintus, developed 5 exciting Mobile Augmented Reality games that embed virtual, locationspecific and contextual information into physical sites and address sustainability issues. #umargproject
UMARG is featured on SCIENTIX projects' repository! We are happy that our project's results will reach thousands of teachers and researchers interested in implementing Mobile Augmented Reality Games to develop their students key competences.#umargproject https://t.co/7DbJN98kS6
UMARG partners held their third Transnational Project Meeting yesterday (28th May 2021). Due to the pandemic situation, the meeting was held virtually through skype. Participants had the chance to reflect on the work done on the project, coordinate their next steps.
#umargproject
Οur partners from Cyprus, CARDET and Dimotiko Sxolio Apostolou Louka, were also part of the developing process which resulted in 5 exciting Mobile Augmented Reality games‼️All games are closely related to the 17 SDGs #umargproject#augmentedrealitygames#sustainabilityeducation
UMARG's games are finally developed and ready to be implemented. Check out the 5 location based AR games developed by our partners in Greece that aim to help students develop their civic and digital competences through learning about sustainable development. #umargproject
DAY 2 of UMARG's Learning and Teaching Activity.
Today's two sessions focused on:
✓ Analysis and synthesis of frameworks on learning design of MARG
✓ Theoretical aspects regarding Learning Outcomes’ assessment and Assessment tools
#umargproject#erasmusproject#ErasmusPlus
Today was the first day of UMARG's Learning and Training activity which was held virtually duo to COVID situation.
Thirty four trainees from Greece, Cyprus, Romania and The Netherlands attended at the first 2 sessions of the day.
#umargproject#erasmusproject#ErasmusPlus
Our UMARG scenarios are almost ready and teachers from all partner countries can start the development of AR games. CARDET organised a short online workshop for teachers on how to use Taleblazer for the development of the games. #umargproject
UMARG partners held their 2nd Transnational Project Meeting on 30th October 2020 through skype.Participants had the chance to coordinate their next steps and prepare for the upcoming events and deliverables. #umargproject#sustainabledevelopment#ARGames#education#ErasmusPlus
Students of school partner Dr. Nassau College Quintus in Assen, are helping their teachers develop game scenarios for project UMARG. The theme of the game is 'what effect will choices we make right now have for the city of Assen's future?'. #umargproject
Really excited that UMARG project and it's work were presented at the International Perspectices in Education Conference (IPIE2020). #umargproject About the conf. https://t.co/tPLvLYaVlt #augmentedrealitygames
To start and play the game, they scanned a QR code.
They were very excited to find another use for their mobile devices and they are looking forward to see the educational games provided by the UMARG team. 2/2
From 24th to 27th of February 2020, about 200 students from 5A, 5C, 5D, 5F, 5G, 6A, 6C, 6E, 7D grades used their smartphones for an outdoor quest at Mircea cel Batran School, Pitesti, Romania. 1/2
January 30-31.2020. Partners from Cyrpus, Greece, Netherlands and Romania join UMARG project's kick off meeting at University of Pitesti, Romania. #umargproject