@Bucky_cm what i see often is a tldr in steam and a link to the full patchnotes in the devs homepage. if you have no webpage you could create a static one in github. it's quite easy
@menmakii@Patreon Hmm, it shouldn't be hard to hide the elements in the webpage that show dm's and nuke them out of existence. maybe using tampermonkey's extension. with AI you could do a quick script easily... maybe lol
@Snebzor I watched Captain Crapface's rant on Paragon; Why does Feverish Pulse work that way? Why does it only proc when changing to a _diferent_ refrain? Why not let us use the same one?
I can somewhat see the answer, but still interested on what they say.
@SaiyaGina Hola. Despues de una decada de usar esta imagen de perfil everywhere, me he dignado a buscar el autor. Encontré tu blog en DV titulado "After TNT 16!" donde hay una foto de una camiseta con Chibi L en ella jaja. Puedo seguir usandolo? Hay algun link para darte credito?
@Petra_Gurin So i didn't know this paradox and i chose NO, always 50% chance lul.
Looked it up, from what i understood your first choice has a 33% chance to win. The remaining chance in the other doors is 66%. When host opens the door, the other door still has a 66% chance, so switching wins