Forgive my tears…this one was tough. Thank you to every Warlock + Guardian who kept this legendary game alive for these past wonderful years. It has been an honor and privilege to have taken this journey with you. See you starside… 💙
#Ikora#IkoraRey#Destiny2#DestinyTheGame
Feel like over the course of the weekend, after two weeks of the people who watched the Digital Circus leaks, called it the worst finale in the history of ever, and wanted the shows reputation to tank and fail, there is going to be a wave of people who avoided the leaks or just wanted to see it for themselves go "... That's it? That's the ending people were bitching about for two weeks?? THAT WAS FINE."
Just a hunch...
@SoundDobad I know this may sound petty, but I can’t stand it when people put photoshop a meth pipe in my mouth. A crack pipe doesn’t have that little bowl at the end. This is why we can’t trust AI. Please make the appropriate edit. Thank you for your attention to this matter.
Destiny 2 was not a failure.
Destiny is—was—by all measures, one of the most resounding successes in its field, and its end is a consequence of its management, not the game itself, nor the team and community that propped it up time and time again, or the vision that fueled it.
Destiny was a pioneer of the live-service formula. It was one of the earliest games of the 2010s to try to deliver constant goods, whether they took the form of missions, new loot rewards, or skins, to a console audience.
https://t.co/Y6jQnqIJKu