@Tristian3133 Yeah integrated GPUs causes often problems, that's the reason I wrote "Dedicated Graphics Card" into the minimum specs on the itch site :)
@Tristian3133 So, I tried it, but I don't get the same problem. Just the left Character is flat shaded. But on my PC all looks fine. Do you have the Problem still, when you change to unlit? (The cloud icon in the 3d view)
@Tristian3133 Mhh that's strange, are the Normals set right in the model?
But yes, I can say that is definitely not right. Something must be wrong. Can you send me the model to [email protected], so I can check it out?
@Akien I'm just super happy that I chose Godot 2019 when I decided which engine I will use in the future. Even if godot had a lot of missing features back then. But I'm super happy with 4.x now.
Greetings to all,
although time is very tight for me right now, I was able to get a ticket for #GodotCon.
I'm exited to meeting some of you in Munich in November.
I'm really looking forward to it.
See you
Last small update before the next big one. Please feel free to try. With the next 0.7x Update, the layer manipulation and a few quality-of-life improvements are planned.
#UnionBytesPainter#MadeWithGodot
Update v0.672 (2022-11-27) - Union Bytes Painter https://t.co/SgcHhUZFAT