我的毕设完成了!My thesis film is finally done!
Though technically, since I'm not an animation major and this wasn't a degree requirement, it's probably more accurate to call it an original animated short?
This project wouldn’t complete without the immense help of many many many friends. The full film will be released on May 20th—see you then!
Godot's jolt physics engine is usable, but still not good enough for physics based games! PhysX and Unity still remains the best option for indie teams.