SceneCity 1.8 (in dev):
Roads uvs progress. Some bugs still for end faces sometimes. Intersections are not handled yet. They're next.
It's pretty satisfying already!!😋
#b3d#addon
@Jake_Sayz I've been considering offering service that helps comic creators sell access to their IP's to media production houses. I've been looking at the options for targeting game developers at the start. Would this be something you'd be interested in?
@Jake_Sayz I'd feel the same way. It would be awesome to see a story I created be turned into a film. But for monetary gain I think I'd go with video games myself.
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I know this poll hasn't even been around for a full day, but I can't lie. I'm honestly surprised nobody feels like seeing their comic turned into a video game. I'm curious, ehat's you're reason behind your vote?
Unfortunately, due to a mix of scheduling errors, technical difficulties, and having personal plans like moving to a new place; the first episode of my YoutTube channel will be postponed for one month. More updates on this weekend. I apologize for any inconvenience.
https://t.co/cizEtEgWcA Hey everyone! It has been a while. I'm just letting you all know that I made a quick update to the description of my video for Season 2: Episode 0.
I don't know why my mouth said things that weren't in my script, but the corrections are now available!
When #penciling out your comic, does the type of pencil (it's hardness or softness) matter to you as a comic illustrator?
Do the characteristics of the pencil play an integral role in the #illustrations of your #comics?
When #penciling out your comic, does the type of pencil (it's hardness or softness) matter to you as a comic illustrator?
Do the characteristics of the pencil play an integral role in the #illustrations of your #comics?