๐ฎ๐ ยกSe viene la EVA Play 2025! ๐
El 7 y 8 de noviembre, el Palacio Libertad se convierte en el punto de encuentro gamer mรกs grande de la Argentina. ๐ฅ
But much like the world you explore in Upwind, you don't know what's out there until you set out on the journey.
Of course, a lot of work, and endless iteration of fine-tuning.
No time now, but I would love someday to be able to show more about this process.
IMHO visual quality, like many other things, is a path of discovery. It almost magically emerges from the coming together of multiple independent parts: stylized 3D rocks, textures, lighting, particle effects, shaders, post-processing and more.
Since the wind is the main theme of the game, everything ties back to it. The latest mechanic: plants that hide during high winds, which you can only harvest by giving them cover.
Just sent Upwind to the @UnrealEngine#Megagrants! ๐ฌ๏ธ
Our 5-min video dives into how the project has grown โ from early experiments to baking wind occlusion zones.
Hereโs a quick peek ๐ฅ๐จ If weโre selected, youโll get to see the whole thing!
Hard at work tuning some wind physics for Upwind Survival. Check out this sneak peek of the land sailing mechanics in action! #UnrealEngine#GameDev#IndieDev