🛠️ Call of Duty: #BlackOps on PS4/PS5
Today we've rolled out the following updates:
▪️ Reduced input latency for screens that support 120hz or higher.
▪️ Zombies matches will now prioritize PS5 hosts and no longer fall back to PS4 hosts.
▪️ Added a toggle to view or hide other players' custom emblems in the Multiplayer options menu. By default, custom emblems remain visible. (NOTE: Some issues with this feature are being investigated.)
📢 Call of Duty: #BlackOps#Zombies on PS4/PS5
In addition to yesterday's update, a critical Main Quest step in Moon has been fixed so players can now complete the Main Quest as intended.
📢 Call of Duty: #BlackOps and #BlackOps2 on PS4/PS5
A new update has been deployed following the recent XP progression fixes with additional improvements across both titles, including:
▪️ Public Multiplayer matches will now prioritize PS5 hosts and no longer fall back to PS4 hosts
▪️Additional protections against host migration workarounds
▪️Controller deadzone behavior updated to align with the original PS3 versions
📢 Call of Duty: #BlackOps on PS4/PS5
The first phase of a fix to address an issue impacting player XP has been deployed.
• Playlists have been updated with a server-side fix.
• Players with negative XP have been reset to Level 20 so they can begin progressing again.
Additional mitigations will continue to roll out in future updates to further reduce these issues.
A new update for the Call of Duty: Black Ops and Black Ops 2 ports on PS5 and PS4 have been added to the PlayStation database
It's not clear yet what fixes it will include, but it should release soon
[via @PlayStationSize]