We put our product analytics on autopilot with a persistent Goal on Telos Cloud
After crossing 1M events on our launch day, the service missed its own 3-second SLA. Overnight, it traced the issue, optimized database queries, and healed the service.
We slept peacefully through it all. Watch below:
The same Goal maintains an ingestion API, ClickHouse backend, and a generative product interface on top.
The interface was tailored precisely to our product. We didn't have to learn how to use a new product; instead, it learned ours.
We've been dogfooding it for over a month and use it every day.
The goal remained the source of truth, while the software underneath kept evolving
Play Breachpoint: https://t.co/3krNm8tfop
Goal and rubrics: https://t.co/xnQfcr5wAM
Get started with Telos: https://t.co/imkQyhxgcS
Yesterday, we launched Telos Cloud in open beta and teased Breachpoint: a multiplayer browser FPS that Telos built and evolved autonomously over 26 days.
Today, we're sharing the technical deep dive, alongside a timelapse of its evolution
https://t.co/TnyfCeXXab
We invested our time in writing a high-quality goal, defining its rubrics, and connecting the system to GPU-backed evaluation infrastructure via @modal.
Across 1200+ agent passes, the system simulated nearly 4000 live games.
This is the class of long-horizon work Telos is built for.
Telos Cloud is now in open beta.
We're giving $50 in free credits to a limited number of early users!
Every day this week, we'll be sharing a new case study of using Telos.
Read our launch post: https://t.co/BCrNmzPVJZ
Play Breachpoint: https://t.co/3krNm8tfop
Introducing Telos Cloud.
The future of software is goal-oriented.
We believe the Goal will become the abstraction above code: a declarative, persistent source of truth agents continuously reconcile software against.
Here's Breachpoint, evolved over 3+ weeks on Telos