@XIaroi@Nami838563 I used this YouTube tutorial as a reference!
I think it covers character creation really well from start to finish.
I also highly recommend checking out this creator’s other tutorial videos!
https://t.co/1LoJgxgGBT
@ingrid_vely Yes, I have tried it.
As a baseline, I think it’s best to choose the right tool for the job — Blender for polygon modeling and Nomad for sculpting, depending on the purpose.
That said, when comparing Blender’s Sculpt Mode to Nomad, I personally find Nomad much more comfortable.
@lycheefghijk The main cause of crashes is usually RAM, so it depends on that. It also changes a lot depending on how high-poly your sculpture is! (By the way, my iPad Pro only has 64GB storage too.)
@jaffaology It takes a lot of tricks 😭
For the rabbit, I avoided sculpting real fur to keep polys low and expressed fluffiness with the skin instead.
For the tree bark, I took advantage of the rough polygons for the gnarly texture.
@PUNCHPlXEL I’m completely self-taught in both sculpting and 3D, so I’ve been working hard by closely observing photos and real clothes! I’m really glad if it turned out well 😭
@spikeytigger I’m saving polygons wherever possible, like on the back and hidden areas! Since each piece takes me many days to create, making a full detailed tutorial is pretty difficult…