Working on a new Duke model. I’m stuck on the head again and am in need of some feedback. I like how the head shape is coming along. But I feel like there’s something that’s off with the eyes and potentially the nose being too narrow compared to the references. Thoughts?
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Ok, I've made it through some Blender tutorials over the past 2 weeks and it's going well. I think I like rigging... I've only done one small tutorial and am currently bumbling through rigging an old model of my sona. But this is kinda fun to me for some reason
Thanks to Normal Transfer in Blender, I can have separate fur bits without needing to merge them with main mesh and ruin the body's topology where they meet!
3D VTuber model WIP
FWA was a blast. I'm so glad I sent to the VR/3D creators meet up. I talked to so many makers but forgot to get profile info to chat with peeps later 😅 if you went, I hope there's another one next year and we get to meet again
@Latinvixen I gotcha, the method I use ends up making my eyes look too spherical and realistic to me in comparison to other models who's eyes look more cartoony (the result I want). Do you just use spheres for the eyeballs or do you make a crater and add the pupil as a separate object?