New #Overwatch2 Mid-Season 11 Patch Notes 🧰
👤 General Hero Updates:
→ Armor flat damage reduction increased from 5 to 10 per projectile.
→ Enemy health bars now display when they are at their Low Health threshold.
🛡️ Tank Role Passive:
→ Ultimate generation reduction increased from 30 to 40%.
→ Knockback resistance reduced from 50 to 40%.
💥 Damage Role Passive:
→ Now only half as effective against Tank heroes (10% healing reduction).
🐰 DVa
Defense Matrix:
→ Maximum duration increased from 3 to 3.5 seconds.
Micro Missiles:
→ Explosion damage increased from 4 to 5.5 damage.
→ Maximum damage increased from 126 to 153 with direct impacts.
👊🏿 Doomfist
The Best Defense:
→ Overhealth gained per target increased from 35 to 40 HP.
→ Delay before Overhealth begins to drain increased from 1 to 3 seconds.
👑 Junker Queen
Commanding Shout:
→ Overhealth increased from 150 to 175 HP.
Adrenaline Rush:
→ Wound damage self-healing multiplier increased from 2 to 2.5x.
🏝 Mauga
Overrun:
→ Knockback damage increased from 25 to 30.
→ Stomp damage increased from 60 to 75.
Cardiac Overdrive:
→ Duration reduced from 5 to 3 seconds.
→ Lifesteal increased from 60 to 100%.
→ Damage reduction increased from 30 to 40%.
→ Allies now receive half of the lifesteal and damage reduction effect value.
🐴 Orisa
Fortify:
→ Duration increased from 3.5 to 4 seconds.
🔮 Ramattra
Nemesis Form:
→ Bonus armor increased from 225 to 300.
Pummel:
→ Pummel damage increased from 60 to 65.
🛡️ Reinhardt
Barrier Field:
→ Maximum health increased from 1400 to 1600.
→ Barrier regeneration rate increased from 140 to 160 health per second.
Charge:
→ Wall impact damage increased from 275 to 300.
🐽 Roadhog
Pig Pen:
→ Area damage after activating increased from 30 to 45 damage per second.
→ Recovery time reduced from 0.55 to 0.4 seconds.
→ Cooldown now begins immediately when used.
🎼 Sigma
Accretion:
→ Impact damage increased from 40 to 80 (120 damage total).
🦍 Winston
Tesla Cannon:
→ Secondary fire charge time reduced from 1 second to 0.85 seconds.
Primal Rage:
→ Maximum health gained increased from 500 to 700.
🐹 Wrecking Ball
Quad Cannons:
→ Automatic reload time while transformed reduced from 2 to 1.6 seconds.
Adaptive Shields:
→ Allied Overhealth transfer ratio increased by 50%.
🫧 Zarya
Particle Barrier:
→ Health increased from 200 to 225.
→ Duration increased from 2 to 2.5 seconds.
Projected Barrier:
→ Health increased from 200 to 225.
→ Duration increased from 2 to 2.5 seconds.
👢 Ashe
B.O.B:
→ B.O.B. now gains the Tank role passive ability.
🤠 Cassidy
Peacekeeper:
→ Primary fire falloff range rescaled from 25-35 meters to 20-30 meters.
🚀 Pharah
Concussive Blast:
→ Explosion damage reduced from 30 to 0.
→ Explosion knockback radius increased from 6 to 8 meters.
→ Knockback increased by 11%.
💉 Ana
Sleep Dart:
→ Duration of effect on Tank heroes decreased from 3.5 to 3 seconds.
☀️ Illari
Healing Pylon:
→ Allies no longer see the "Destroyed" UI when Healing Pylon breaks.
🦿 Zenyatta
Transcendence:
→ Ultimate cost decreased by 10%.
Our newest collaboration is More Than Meets The Eye 👀
Join the epic battle between AUTOBOTS and DECEPTICONS when Overwatch 2 x TRANSFORMERS arrives July 9 🤖
New Team Announcement
Team name: Oldest Pro
Tank: Ameng
DPS: Jinmu, Jimmy
Support: Kyo, D (Yveltal/Xerneas’s new gamertag is “D”.)
The team plans to compete in various tournaments once they’re able.
전세계 웹사이트 문서 중 한국어가 차지하는 비율은 1%도 안됩니다. 그런데 그 얼마 안되는 문서 중에서도 원하는 정보를 찾아낼 수가 없으니…
영어 검색에 익숙해지세요. 영어로 검색하는 것만으로도 선택지 배로 늘어납니다. 영어가 낯설다, 어렵다 싶으신 분들은 chatGPT로 번역하신 후에 검색하
아니 요즘 라위들 왜 벌레밖에 없지?? 예전에는 라위 자체가 워낙 귀해서 일단 픽했으면 나름 경험치와 노하우가 있다는 게 느껴졌는데 요즘은 할 줄도 모르는 것 같은 애들이 픽해서 대충 힐만 하네;; 뭐랄까 탱커들이 호그 꼴픽하는 것 같은 느낌? 라위보다는 메르시 모이라가 백배 나음;;