The Never’s End Demo is OUT NOW!
Get a taste of our deep, reactive combat system, and master temperature-based magic:
🌪️ Create wind currents to displace enemies, or reposition allies
❄️ Freeze and shatter your foes
🔥 Spread fire across the battlefield
#gamedev#indiegame
We're excited to reveal our new game: Never's End ⚔️
Never's End is a turn-based tactical RPG where you return from death into the midst of a global cataclysm. Wield the forces of nature to reshape the battlefield, and lead mankind back from the brink of extinction.
Seven+ years later, I can finally talk about my new game! Most complicated game I’ve ever worked on with so many interconnected systems. Just kept getting bigger and bigger 😅
Wishlist Never’s End on Steam and PS5!
#strategy#RPG#indiegame
Been toiling away on this sculpt since God of War Ragnarok came out. I really like the character design in that game and wanted to try my hand at something like it.
This is my take on a character from the mythology who didn't make it into the game, Freya's daughter Hnoss.
Just finished my latest personal project!!
You can see more on my Artstation 💜
https://t.co/Qd1cSiVRDp
Based on @suizilla 's amazing concept 🌺
#3dart#stylized#suisocgallery
@SeanHicksART There shouldn't be an issue with redoing the normals after skinning, although it should be unnecessary if your original FBX file still has the smoothing in place.