Today at 16:00 (Swedish time) Jump Space enters early access. Cant believe it, but the day has finally come!
Don’t give up on your passions!
(And please support us)
https://t.co/YibFYbVrZt
Good morning!
I'd like to provide a quick update on the release of Jump Ship. Originally estimated for Early Access in 2024.
We've decided to adjust the launch window to 2025 to ensure we have the time needed to make Jump Ship the best experience possible. We've gotten far more positive reception than we expected, exceeding 350,000 wishlists, which is way more than I ever could have expected. This is just absolutely amazing, and we are incredibly grateful for all the support and cheering you have given us.
As a result of this however, we've decided to hold on with the release making sure that we can accommodate this. We are looking to expand the testing outside of the office at the beginning of next year (closed Beta). Where, at first, a selected group of testers from the community will get access, start playing and provide us with feedback. As the game gets more stable, we will expand this group organically. I know you all have been extremely eager to get your hands on it, and we will be as open as we can about this process in the following months. Expect us to share much more about the game throughout next year.
This is our passion project that we intend to continue working on for quite some time post launch, and we’re excited to share it with you when the time is right. We can't wait for you to experience all the adventures (and chaos!) that Jump ship has in store first hand!
I appreciate your patience and understanding, love you all!
// Coulianos
Since we announced Jump Ship in April, the excitement has been through the roof! We now have over 350,000 wishlists on Steam! We're just as eager as you to get the game into your hands, but we’re not quite there yet.
We’re thrilled to share that Jump Ship has been nominated in multiple categories at the devGAMM Awards! Winning could give us some monies and help fund further development, so if you'd like to support us, cast your vote: https://t.co/JehxMFOVWb
And as if that wasn’t exciting enough, Unity (that game engine we use) has nominated us for the Most Anticipated Game award! You can show your support by voting: https://t.co/8icRHT6qty
🚀 Your thoughts and support mean the world to us. Thank you for being part of this journey! 🚀
My game Tipston Salvage releases on Steam October 10th! 🎉🥳
It's been a long and exciting journey and I can't wait to see others playing it (and have all my record times beaten)
Just 16 more days to go!
We’re back from summer vacations and ready to make games again :D
Here is a compilation of some new vfx systems implemented.
•In the first scene is your ship being wrecked. You can see how everything inside start to go crazy and then you see the whole ship explode and with a classic From Software ending 🪦
•Second scene is the loading screen when travelling from one destination to another 🚀
•Third scene is one of the big ships you will encounter go boom 💥
The Tipston Salvage DEMO is out now!
It's been in the works for a long time and now it's finally available to the public! Looking forward to hear what you think!
You can play the demo here:
➡️https://t.co/N7z73IW1tF
My Jump Ship preview from last month is still cooking! It always feels good when these really promising lesser-known games get the attention we feel like they deserve.
Can't wait to see more of this one. It's hitting Xbox and PC simultaneously! https://t.co/y72dtkmlSZ
Holy moly did you wishlist Jump Ship a lot!!!!!!!
39 789 wishlists in less than a day 🎉
https://t.co/wMFFDPwy70
Thank you. Thank you very much for your support!!!!!!!!! ❤️🙏🏽 🙇