Ever wonder how a “simple” chest works in a game?
Behind the scenes it’s player alerts, animation, hooks, enemy/item mapping — all tied together.
https://t.co/brFabS9Qx4
#GameDevelopment#Unity#IndieGame#devlog#indiedev
Hi everyone!
I’m beyond excited to share the Prologue of Varadia — our indie heavy fantasy ARPG we’ve been pouring heart and soul into.
🌌 Step into a new world, uncover the story, and get a first taste of the adventure we’ve been building.
👉 Watch the prologue now: https://t.co/irPS781FdF
If it sparks your interest, we’d love for you to become part of the journey!
💬 Join the community, share your thoughts, and help shape the future of Varadia!
Discord: https://t.co/BvEILXryLj
Let’s build this adventure together. ⚔️✨
@LeoLovesAI What I see in a lot of games:
Story: What happens next? Who is that?!
Power: Substantial upgrades NOT being spaced far apart
Daily progress / Fear of missing out: Daily, meaningful, but simple tasks for a reward that you would otherwise miss out on.
Battle-pass: Reward build up