We're excited to announce our collaboration with Epic Games on @UnrealEngine Pixel Streaming in Azure. You'll now be able to run any UE4 app in the cloud with quality, delivering to almost any device, regardless of specs.
Learn more: https://t.co/rUURakTwtu #GameDev
@Thelastsupersa2 I'm laughing about the pathetic QA that they did (or not). Never wanted to play nor that they release faster. They should've just waited for the major bugs to be fixed before releasing; Like I saw pics where road meshes were flying in the air 🤷