No Man's Land - The Friendship Update, is out NOW. Discover ancient secrets, explore forgotten places, and meet eccentric friends. Because to write your own story, you need to know where it's being written. Building the future and keeping the past alive are one and the same.
Farmer's Delight 1.3 - Mise en Place - is out!๐ฅ
This update redesigns and freshens up several existing mechanics, and adds a few new goodies to boot, such as Rope Fences and the Gleaming Salad!
Get it here: https://t.co/KP4v7J7vTZ
As usual, larger releases will likely break add-ons. They will have to update to the newest version, so please be patient with creators during this period.
Thank you!๐
The Block Box is now on Minecraft 26.1.2!๐
The toughest Happy Ghast in town is about to dropship a palette of blocks for you, so get ready!
https://t.co/Dq3fzw8s6h
@kingbdogz Blue! Bluuuuue!
Naturally, due to the game's blocks being dominated by earthier tones, less natural colors will be rarer. But I often miss the color blue when building, especially in stairs/slabs.
We need more azures, indigos, navy-marine and such! Minerals, woods, your call.
@erraticpuIse I feel like the awakening badge is not helping her either. It's causing an illusion where her dress seems to cut off too early, making her seem shorter than she is.
Made a quick sketch to demonstrate it.
Also, I forgot to add it to the image above, but Detail Brush 1.7 also updates the elemental rods! I tried giving them some flair, for distinction. ๐ฅ๐ฌ๏ธ
Detail Brush 1.7 is out, for 1.21 and above!
It's been a bit since I updated this pack, but there isn't a lot to add. I updated music discs, dyes and some of the new "quadrant" plants. Enjoy!
https://t.co/NLydtkbg58
@noelledotjpg_ It's in a limbo right now, as I wanted to modify trims to fit the armor designs better. Since Chainmail and Leather are so different, fitting everything is challenging. I may try later.
@coldeye125 FD has migrated to NeoForge, and won't receive Forge updates anymore. I highly recommend abandoning Forge, as most of its team jumped ship to Neo.
@kingbdogz When you have a mechanic which can easily repair a tool, the original one feels wasteful in comparison. Mending and the Anvil are in a tug-of-war against each other, design-wise.
@kingbdogz That's true. A few cents: to me, Mending's issues feel like a symptom of another problem. There is no good alternative to it, as the Anvil actively punishes you for fixing your tools, due to Prior Work Penalty. I'd like to see those systems tweaked in tandem.