I've added map markers for locations with unchecked NPC dialogue or events.
It still needs a bit more testing, but I plan to add this feature to the demo version too. :D
#gamedev#indiegame#devlog#ゲーム開発#インディーゲーム
I suddenly got a bit ambitious and started adding a new minigame.
It’s going to be a simple shooting game, but I’m pretty satisfied with how the enemy designs turned out. :D
#gamedev#pixelart#ゲーム開発
https://t.co/e5vJaMZIDq
A new update for the 1daYs demo is now live.
I’m sorry that such a short demo still had so many bugs, but I’ll keep working to improve it.
#gamedev#indiegame#ゲーム開発
A record of the past year.
I spent the first six months working on the game during weekends while keeping my day job, then the next six months developing it full-time.
But looking at the empty spaces, I still feel like I could have done more.
#gamedev#indiegame#ゲーム開発
Indie game creators keep studying UE/Unity programming day in and day out. They draw countless pieces of art, compose music, write scenarios, and go through endless trial and error with the UI, all while managing social media every single day just for marketing. That’s why they work non-stop through weekends. They study law, copyright, and foreign languages, all while breaking down their own health and relationships.
Even when told, "Less than 10% of indie games ever get finished," they tell themselves, "I will be the one to finish it." Even when told, "There's no guarantee your game will sell," they tell themselves, "I will be the one to make it." Today, they are still making lists of media outlets, influencers, and showcases.
If you are a part-time creator, do you think you’re safe because you won’t lose your day job if your game fails to sell? The reality is, if you work part-time, you have almost no time left for game development. And even if you do manage to carve out time, it’s only because you are sacrificing your sleep. It’s hell.
If you are a full-time creator, what happens if your game fails to sell? You lose your entire income. There is no unemployment insurance. You won’t be able to pay back the money you borrowed from the bank. It’s hell.
But if you look at that reality, you won’t be able to create anything. Your hands will just freeze.
And when they are on the verge of breaking down, there is no labor union to turn to—so they turn to the community. They talk to the community about everything. There are no NDAs inside the community. Or rather, maybe you could call it a No Distance Alliance.
And yet, everyone still gets anxious. Everyone is on the verge of breaking down. You have to blind yourself to reality with your own madness.
Yes, it’s not just games—the entire creative world is a Squid Game.
Do you remember what the protagonist said to the camera in the very last episode of Squid Game?
@GamefolioGG Thanks for #ScreenshotSaturday!
Here’s a screenshot from my current work in progress.
After all, you never know what might happen during class.
https://t.co/rs9ACVLKMl
@Dohsk_ Happy #FollowFriday
I'm working on a story-driven pixel art adventure game called 1daYs.
The demo is available now on Steam, so please check it out!
https://t.co/aLHI5vScyr
1daYs Demo now supports more languages!
Spanish, Portuguese, German, and French have been added.
I hope more players around the world will enjoy the game.
https://t.co/4mSV7uVJSu