@jasonlytle
https://t.co/MqstSXuVon
Thanks for the Sumday demo album today. Loved to hear The Go In The Go For It as a piano composition. Here's a cover I recorded late one night in my early 20s, and wanted to share it with you. I appreciate you sharing yourself and your songs.
@ReviewsPossum Some games in the Monster Hunter series have managed to have a pause button while playing solo, but I see that as an exception. It's not common for online PVE games to have a pause button even if you are solo.
@ReviewsPossum i thought we realized years ago that online games don't have a pause button. i get the argument about playing offline wanting a pause button, but save/quit drops you on the main menu to continue where you left off. Sekiro has a pause button - they aren't aganst it.
@CBD_ttv Sekiro was also designed for 1v1 through and through. Elden Ring is designed to take advantage off all of the mechanics. It is inherently unbalanced depending on your approach. The difficulty option is based on the limitations you put on yourself.
@CBD_ttv It's a mixed bag, but this is a bad take. There's more than the dismissive "fanboys in denial" - I have my complaints about some aspects, but I'm also impatient, greedy, and will do anything but learn the boss moveset unlike Sekiro. Also, Sekiro has better combat and boss design.