Congratulations to second year students Claudio Visentin, Eibhlin O'Riordan and Jamie McCarthy who finished in the top 10 of the Unity Student Global Challenge with their game "Guth Eile" a 3D platformer with the aim of teaching Irish Sign Language. https://t.co/dwbrnLYObH
I also picked up on lil details in this room. Like I never got the joke with the lame poster. I love the irony of the poster being directly above these two guys in a totally platonic relationship while the poster shows the complete opposite
Sharing skills and knowledge with the Unity community is essential to what we do. We miss seeing you at in-person events, but we still have lots of tips, tricks, trends, and creator stories that we’re excited to share.
Hey everyone! So, I've been busy lately updating all my previous works/collaborations and posting them on my itch page. Feel free to play them and give me any feedback you'd like!
#indiegamedev#madewithunity
https://t.co/zvl3lvFzcZ
Congratulations to our third year student @eibhoo who won a place in the @ucddublin Nova Student Enterprise competition for her customisable accessible controller proposal! Making games more accessible improves it for us all.
Thanks for everyone at #IGBL2019, it was a great time and I learned a lot about game design. If anyone missed our presentation here's the link to my Itch page https://t.co/YzAUAb7OAm
Any feedback is always appreciated!
@project_skip There's the Vigenere Cipher which shortly is basically a more complex Caesar Cypher, then there's computer based ones which I can't really explain like Base 64, MD5, ASCII.. I know how to recognise them though, and this one doesn't fit any
@project_skip Ciphers and codes are ways to hide messages so that only the interested people can read them. The simplest one there is, is the Caesar Cipher. This works by taking the number of the alphabet each letter corresponds to and moving all of them a certain value down the alphabet.