@sivhades Player housing like Star Wars Galaxies would be great and all, but it goes against WoW's design in several ways. Classic WoW was never built for it.
@sonii WoW was not designed nor built to support the glory of Star Wars Galaxies style player housing/towns. It’d be dope but it’s just not there. Player made towns solve a lot of problems and are genuinely dope, but classic WoW doesn’t have space for it beyond instances which is lame.
@thenameszinx I was fine with the XP nerf for my first character, but the second and third made it clear that one and done dungeons and efficient routes only is pretty lame.
here's counter-strike surf running entirely in Chrome.
GPT-6 astra recreated the counter-strike: source movement physics and i still can't get over how close it feels.
we can literally surf the web now.
@Craigwhoa@Lepandk@DominicGithir Only cleave and HS go by normalized, but generally that’s kinda whatever. We just don’t have WW or MS right now, but they’re affected. Rogue SS is very affected from the jump.
@Craigwhoa@Lepandk@DominicGithir those things all apply to the dps of the weapon thereby increasing yellow hit damage. this axe goes from (38+72)/2 / 2.4 to (41+75)/2 / 2.4 or 24.16 dps with an enchant. then apply attack power and normalize it for weapon attacks (which is whatever since it's already 2.4 speed)
@Craigwhoa@Lepandk@DominicGithir "World of Warcraft: Forever is built directly on the original 2004 Vanilla Classic client/chassis (Patch 1.12 equivalent foundation)"