@SempSoul @wildrift They have something new for the controller for anniversary. The first emoji is settings or could be option. The controller emoji is not console cause we all know it is cancelled. Something about video game or controller.
@wildrift There is something in the setting that will launch in during anniversary.
If there is no setting icon i will think that in the anniversary they will launch the game and finally the beta is over.
There've been a lot of questions about Wild Rift’s console release, particularly with the recent updates from VAL and 2XKO, so I wanted to officially let y’all know that we’re not pursuing a console launch at this moment.
This was a deliberate decision to prioritize mobile investments over maintaining and trying to balance development between mobile and consoles. Our goal is to bring the right games to the right platforms for players, so while we see games like VAL or 2KXO show up on consoles because of the existing popularity of those genres on the platform, we haven’t seen the same for the MOBA genre. Splitting our dev team's focus between console and mobile wasn’t a tradeoff we felt was right for WR players right now.
This decision will allow us to remain focused on delivering new experiences and expanding on the things you are currently enjoying for the mobile platform. We're excited about our plans for the rest of this year. Currently we are looking into matchmaking, queue times, and game balance. Longer term we are looking to address basic mobile experiences such as login, download, and network stability. Thank you for supporting Wild Rift, see you on the rift!
@PapaSmoothie@Penguinberry2@wildrift Advertise the game with the league of legends. Something like loading screen on league legends put the wild rift on that.
@mystica1002 @MightyMorphinn @PapaSmoothie@wildrift Shooter play weird on console but we got valorant console.
Shooter is best played in touch screen and mouse with keyboard.
There've been a lot of questions about Wild Rift’s console release, particularly with the recent updates from VAL and 2XKO, so I wanted to officially let y’all know that we’re not pursuing a console launch at this moment.
This was a deliberate decision to prioritize mobile investments over maintaining and trying to balance development between mobile and consoles. Our goal is to bring the right games to the right platforms for players, so while we see games like VAL or 2KXO show up on consoles because of the existing popularity of those genres on the platform, we haven’t seen the same for the MOBA genre. Splitting our dev team's focus between console and mobile wasn’t a tradeoff we felt was right for WR players right now.
This decision will allow us to remain focused on delivering new experiences and expanding on the things you are currently enjoying for the mobile platform. We're excited about our plans for the rest of this year. Currently we are looking into matchmaking, queue times, and game balance. Longer term we are looking to address basic mobile experiences such as login, download, and network stability. Thank you for supporting Wild Rift, see you on the rift!